Bug Fixes, Tweeks and Updates #2
Cards of the Abyss » Devlog
#Bug Fixes:
- Fixed a bug where the card “Call of Fortune” wasn’t being added to the player deck after its purchase on the shop; #Tweeks:
- Tunned down enemy attack damage in higher levels, as it was way too unforgiving;
- Adjusted enemies health distribution throughout the levels, based on the current level and number of enemies on the screen;
- Increased the amount of gold gained based on the current level. So as that when the level gets higher, the rewards also get higher;
- Reordered the cards IDs so that they follow a more cohesive upgrade logic; #Updates:
- Added a visual response to attacks, heals and armor gains, using texts as dame popups;
- Added texts next to healthbars and shield bars to help visualize player and enemy stats;
Files
v20250321.zip Play in browser
3 days ago
Cards of the Abyss
A game about slaying monsters with some cards
Status | Released |
Author | Gabrieeeuu |
Genre | Card Game |
Tags | 2D, Construct 2, Dungeon Crawler, Pixel Art, Point & Click, Roguelite, Singleplayer, Top-Down, Turn-based |
More posts
- Bug Fixes, Tweeks and Updates #14 days ago
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